Curating IRL: net.art, new media and post-internet art

Curating IRL: net.art, new media and post-internet art

When: Wednesday, 13 November 2019, 12 pm Where: DH Active Learning Space, Food Science Building 4.58 Presentations last ~30mins, followed by a short discussion Curating IRL:…

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Gendered Networks in Early Medieval Narratives

Gendered Networks in Early Medieval Narratives

When: Wednesday 6 November, 12 pmWhere: DH Active Learning Space, Food Science Building 4.58 Gendered Networks in Early Medieval Narratives Máirín MacCarron (Lecturer, Digital Humanities, UCC)…

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Studying the Use of Colour​ in Ancient Paintings

Studying the Use of Colour​ in Ancient Paintings

When: Wednesday 30 October, 12 pmWhere: DH Active Learning Space, Food Science Building 4.58 Studying the Use of Colour​ in Ancient Paintings Xiao Shuang (UCC) Color…

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What if your Bible was an algorithm? A comparison of Artificial Intelligence and Religion

What if your Bible was an algorithm? A comparison of Artificial Intelligence and Religion

When: Wednesday 23 October, 12 pmWhere: DH Active Learning Space, Food Science Building 4.58 What if your Bible was an algorithm? A comparison of Artificial Intelligence…

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Euronews: What's Happening Now

Euronews: What’s Happening Now

When: Wednesday 16 October, 12 pmWhere: DH Active Learning Space, Food Science Building 4.58 Euronews: What’s Happening Now Brendan Dooley, Lorenzo Allori, Carlotta Paltrinieri How to…

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Some Thoughts and Considerations on VR Development

Some Thoughts and Considerations on VR Development

When: Wednesday 9 October, 12 pmWhere: DH Active Learning Space, Food Science Building 4.58 Some Thoughts and Considerations on VR Development David Murphy UCC

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Copyright in the Digital Age

Copyright in the Digital Age

When: Wednesday 2 October, 12 pmWhere: DH Active Learning Space, Food Science Building 4.58 Copyright in the Digital Age Colin Manning, CIT and UCC What is…

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How Can Player Classification inform Game Design?

How Can Player Classification inform Game Design?

When: Wednesday 25 September, 12 pmWhere: DH Active Learning Space, Food Science Building 4.58 How Can Player Classification inform Game Design? Phillip Bourke

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Building a Two-Way Street:  What DH Can Do for Sound Studies and What Sound Studies Can Do for DH

Building a Two-Way Street: What DH Can Do for Sound Studies and What Sound Studies Can Do for DH

When: Wednesday March 20th, 12pm Where: DH Active Learning Space, Food Science Building 4.58 Presentations last ~40mins, followed by short discussion Building a Two-Way Street:…

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Can Artificial Neural Networks Refute Free-Will?

Can Artificial Neural Networks Refute Free-Will?

When: Wednesday 30 January, 12pmWhere: DH Active Learning Space, Food Science Building 4.58 Can Artificial Neural Networks Refute Free-Will? Max Darby This talk investigates the significant role…

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