Exploring Cork’s Huguenot Cemetery Using Photogrammetry and 3D Modelling

Ryan Murphy’s Final Year Project in the BA Digital Humanities and Information Technologies programme studied how “persuasive rhetoric” could combine with technology as a tool for learning. Utilising photogrammetry and 3D scans of artefacts from Cork’s Huguenot cemetery Murphy created a rich and immersive game environment. In this video he explains the experience and talk about his project.